Author Archive | kenthompson


The 5 benefits of Game-based Learning (GBL) for teams

When I interview participants in, and sponsors of, Game-based Learning (GBL) events for teams the benefits they report (directly and indirectly) consistently fall into 5 clear categories. These are 1) Virtual Experience, 2) Social Learning, 3) Resolving Dilemmas, 4) Dealing with Change and Pressure (aka Agility) and 5) Increased Confidence and Ambition.   Virtual Experience […]

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Infographic for running an effective Team Game Based Learning (TGBL) Event

Executed well, Game-Based Learning played in teams (TGBL) can enhance the engagement levels, experiential learning and competitiveness of individual games with the power of social learning, team dynamics and collaboration making for a truly memorable learning experience. However, executed naively, TGBL will just entertain or worse still cause confusion and even strife among the participants! In the […]

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I am very pleased to announce my new guide book with an introduction by my friend Charles Jennings, a leading thinker and practitioner in learning, development and performance. Charles who kindly suggests in his foreword that the book ‘provides a deep analysis and clear guidance to help practitioners develop effective social game-based learning solutions’. The […]

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Henderson Group, wins CIPD Learning & Development award for Dashboard Simulation

  Newtownabbey-based Henderson Group has won the CIPD (Chartered Institute of Personnel & Development) Northern Ireland Organisational Learning and Development Award for 2015.         The company was praised for introducing an innovative business simulation game called “Spar Wars”, designed by Ken Thompson from Dashboard Simulations, to provide engaging learning opportunities.   Ken […]

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28 things you can learn from a team simulation

Team simulations are excellent “Behavioural observatories” where realistic and habitual behaviour quickly shows up in participants and in their teams. This provides facilitators with a rich range of stimuli which they can both observe and proactively intervene in key leadership performance areas such as the 7 below: Working in Teams Individual Styles Simulation Briefings & Updates Facilitation […]

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Team-based Simulations as “Multi-Dimensional Learning Platforms”

One of the important benefits of team-based business simulations which is sometimes overlooked is the fact that, aside from the learning opportunities based on the knowledge directly embedded in the simulation, they can also act as great observatories of human behaviour. Simulation participants tend to very quickly forget it is just a simulation, and any […]

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Promises: A new business simulation game inspired by the UK General Election

The upcoming UK General Election is the inspiration behind “Promises” – a brand new business simulation game which explores the key skill areas of policy setting, market (e.g. electorate) feedback, focus groups, collaboration and negotiation. The basic idea is that there are 5 teams – each representing a different political party. The first stage of […]

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